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Quiver of ehlonna 3.5
Quiver of ehlonna 3.5





quiver of ehlonna 3.5
  1. Quiver of ehlonna 3.5 full#
  2. Quiver of ehlonna 3.5 plus#

Potions: cure light wounds (CL 1) (3), tongues. silk rope, deck of cards (1 gp) potions (see below) scrolls (see below) 50.75 gp cash. In handy haversack : +1 morningstar, two wizard's spellbooks (see above), sap, masterwork thieves' tools, acid (1), alchemist's fire (3), antitoxin (1), thunderstone (3), tindertwig (3), flint & steel, waterskin, 50 ft. lengths that screw together 50 gp masterwork tool). In efficient quiver : arrows (60) javelins (15), everburning torch, sunrod (2) short bow, quarterstaff, spear, club, sectioned 10 ft. Possessions : ring of protection +1, efficient quiver, handy haversack, spell component pouch. Spells Known : 0-(all but evocation) 1st- cause fear, charm person, chill touch, comprehend languages*, detect secret doors*, detect undead*, disguise self, endure elements, enlarge person, expeditious retreat, feather fall, grease, mage armor, magic weapon, ray of enfeeblement, reduce person, shield, sleep, summon monster I, true strike*, unseen servant 2nd- blindness/deafness, blur, command undead, darkvision, detect thoughts*, ghoul touch, invisibility, knock, locate object*, Melf's acid arrow, mirror image, resist energy, scare, see invisibility*, spectral hand, spider climb, summon monster II, summon swarm, touch of idiocy, web. Spells/Day : 4+1/4+1/3+1 (*divination evocation prohibited DC = 14 + spell level). Languages : Aquan, Common, Draconic, Orc. Skills & Feats : Appraise +7, Bluff +6, Decipher Script +15, Disable Device +14, Escape Artist +9, Forgery +9, Gather Information +10, Knowledge (Arcana) +11, Knowledge (Local: Freeport) +15, Listen +0 (+2), Open Lock +7, Profession (Gambler) +11, Search +12, Sleight of Hand +13, Spellcraft +15 (+17 with scrolls or to learn divination), Spot +1 (+3), Use Magic Device +12 (+16 with scrolls), Investigator, Magical Aptitude, Run, Scribe Scroll, Weapon Finesse.

quiver of ehlonna 3.5

Quiver of ehlonna 3.5 full#

(6 squares) AC 14 (+2 Dex, +1 bracers of armor, +1 deflection) or 21 (plus +4 mage armor, +4 shield ), touch 14 or 21, flat-footed 12 or 19 Base Atk +5 Grp +4 Atk +1 morningstar +5 melee (1d8), sap +7 melee (1d6-1 nonlethal), or short bow +7 ranged (1d6-1/x3) Full Atk +1 morningstar +5 melee (1d8), sap +7 melee (1d6-1 nonlethal), or short bow +7 ranged (1d6-1/x3) SA sneak attack +2d6, spells SQ evasion, summon familiar, trap sense +1, trapfinding, uncanny dodge AL CN SV Fort +3, Ref +7, Will +5 Str 8, Dex 14, Con 12, Int 18, Wis 11, Cha 13.

Quiver of ehlonna 3.5 plus#

She wears nondescript clothing (or sometimes a scholar's robe within the Institute).įemale Human Rogue 4/Diviner 4 : CR 8 Medium Humanoid HD 4d6+4 plus 4d4+4 33 hp Init +2 Spd 30 ft. She earned a scholarship to study magic at the Freeport Institute, only to discover two horrible truths: spellbooks cost vast amounts of money, and some arcane casters don't even need them! She has turned to a life of burglary to acquire magical items and the cash to learn new spells.







Quiver of ehlonna 3.5